Unreal Engine 5 kaiju arena brawler · Godzilla Day 2026
Godzilla: Destroy All Monsters Melee Remastered Wiki
Pipeworks rebuilt the 2002 GameCube and Xbox cult fighter in Unreal Engine 5 while keeping roughly 99% of the original feel. This wiki maps the November 3, 2026 launch, the 12-kaiju roster, eight city stages, modern control layouts, and the new currency unlocks so you can walk into Godzilla Day ready to throw a skyscraper.
Pre-release guide. Facts will be rechecked after the November 3, 2026 launch.
01
Release window
- Launch
- November 3, 2026
- Digital
- $29.99 USD
- Switch 2 physical
- $39.99 USD
- Engine
- Unreal Engine 5
02
This season
News timeline
Leak, SGF booth, gamescom roster, demo date, Godzilla Day.
Pre-order
PS5 $29.99 disc, Switch 2 $39.99 cart, digital wishlists.
2002 vs remaster
UE5 rebuild, Showa Mechagodzilla, currency shop, online.
Campaigns
Adventure plus the extra single-player run per kaiju.
PC specs
Steam minimum is posted. Recommended is not.
Steam demo
October 15 trial. Wishlist so the library ping lands.
03
What this wiki covers
Kaiju roster
All 12 fighters, including Showa Mechagodzilla and Kiryu, with film era notes.
Tier list
A 2002-informed ranking for the remaster until ranked data exists.
Builds
Playstyles for rushdown, zoners, flyers, and edged specialists.
How to play
Beams, rage, grabs, and city weapons explained from the original engine.
Maps
Tokyo, Osaka, London, San Francisco, Seattle, Los Angeles, Monster Island, Mothership.
Controls
PS5, Xbox, Switch, and PC layouts mapped from the 2002 scheme.
Items
UFO drops, Mothra, Hedorah, and Atari gallery pickups.
Multiplayer
Local four-player chaos plus brand-new online matchmaking.
Codes
No remaster cheats yet. Original 2002 codes kept as archive only.
Preview
Hands-on notes from Summer Game Fest and gamescom coverage.
Unlock tracker
Tick kaiju and stages as currency rolls in after launch.
Matchup chart
Blunt versus edged pressure and flyer answers.
04
Twelve kaiju, one expanded city
05
Eight locations, day and night
06
Guides for launch week
07
Controls, items, codes
08
Local four-player and new online
09
Tools for the grind
010
Official storefronts
FAQ
When does Godzilla: Destroy All Monsters Melee Remastered come out?
Worldwide launch is November 3, 2026, the same calendar date as Godzilla Day. Digital versions hit PS5, Xbox Series, Steam, Switch, and Switch 2 the same day. Physical editions are listed for PS5 and Switch 2.
Is this a remaster or a remake?
Pipeworks rebuilt the game in Unreal Engine 5 rather than upscaling the 2002 executable. The studio quotes about 99% mechanical fidelity, then adds online play, a currency unlock shop, weather, larger arenas, and an overhauled UI.
How many monsters are playable?
Twelve. The set matches the original Xbox-era count, with Showa Mechagodzilla replacing Mechagodzilla 2 and Kiryu remaining in the lineup. Godzilla 90’s is labeled Heisei Godzilla in current UI shots.
Will there be a Steam demo?
Yes. Coverage of the gamescom 2026 roster trailer lists a Steam demo for October 15, 2026, a little under three weeks before launch.
What are the PC system requirements?
Steam minimum is Windows 10 64-bit, Intel Core i5-8400 or Ryzen 5 2600, 16 GB RAM, GTX 1060 6 GB or RX 580 8 GB, DirectX 12 / Shader Model 6, and 6 GB of storage. Recommended specs are still unpublished.
Are there cheat codes?
None have been published for the remaster. Original GameCube and Xbox codes are archived on the codes page strictly as history. Do not expect those number strings to work in Unreal Engine 5.
Godzilla: Destroy All Monsters Melee Remastered · GDAMM Wiki